SCOI Atlas · L6 Orchestration
L6A Agent Loops
Plan-execute-reflect loops; ReAct; multi-agent choreographies.
TL;DR · Direct answer
L6A Agent Loops is a sublayer of L6 Orchestration in the Supply Chain of Intelligence™ (SCOI) by Anand Arivukkarasu. It is a required capability but not on its own a durable moat. Ship the shortest loop that works. Expand only when evals prove it's needed.
What actually matters at L6A
- Most agent loops are one loop too many — halt criteria matter more than plans.
- Multi-agent adds cost and drift; use it only when it earns its keep.
- Loop budgets (max steps, max tokens, max cost) are product parameters.
The startup lens
Ship the shortest loop that works. Expand only when evals prove it's needed.
Vertical lens — how this plays across categories
Deep research
Longer loops, aggressive halt criteria.
Support AI
Short loops with fast human handoff.
Coding AI
Test-driven loops with pass/fail halt.
How to defend L6A
- Cost- and time-bounded loops.
- Halt criteria in code, not vibes.
Other sublayers in L6 Orchestration
L6B ★
Human-in-the-Loop
Where and how humans check, correct, or approve agent work — and how those signals train the system.
L6C
Role Routing & Task Decomposition
Breaking work into subtasks and routing each to the right skill, tool or sub-agent.
L6D
Context & State Management
What the agent knows at any moment: session, thread, run, task, world.
L6E
Runtime Assurance & Learning Loops
Live monitoring, drift detection and the loops that improve the system from production data.